Jay is Lead Vehicle Designer at Skydance Animation. With experience rooted in an industrial design methodology, the end product is functional no matter its origins in fantasy.

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WORK EXPERIENCE

Lead Vehicle designer → Skydance Animation, 2024–present Production designer → PIXAR, 2002–2024
Concept designer → Lucasfilm, 1996-2001
Industrial and Concept designer → Various, 1989–1996

Conceptualized vehicles, environments, props and weaponry for the first two Star Wars prequels. First feature film project.

Conceptualized vehicles (characters), environments and props for first feature animation project at Pixar.

Production designed all characters for film. Directed a character group to design tertiary characters, responsible for all primary characters. Directed color and graphic of all characters.

*includes graphics by craig foster, bob pauley and josh holtzclaw

To be continued...